Added things I forgot to add to the menu.
Slightly changed difficulty on Night 2 and 6.
Next up
The game is finished. Starting from this game onward I'll make sure they improve a lot each game rather then just a little. Before I make the release public I'm gonna play it a little to make sure it's not full of bugs. Also this game has Custom night.
Uh, Oh! They're going to turn the power off!
Btw, I'm finished with the assets so I just need a couple days to program and test the game and it'll be released.
Menu is complete.
So games being released right now. There's no custom night but I'll probably add that when I update this game along with any possible bugs.
In case you don't know, The game page for Five Nights at SMG4's 5 is up! Go check it out! V
Well, just to let you know the game's not anywhere near complete. Just an April fools joke sorry.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi










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