Game
Night of the Crescent Moon
7 years ago

V0.1.1 release


Here is the first release of Night of the Crescent Moon that I’ve made public. I’ll be continuing to add new releases throughout the game jam. Here is what I have working so far:

  • User Interface

  • Pictures for the bedroom and hub areas

  • Some text descriptions (Some locations can be searched with the enter key)

  • Room and map movement (Direction keys moves you around)

  • Inventory and key term screen (Press p to go to that screen)



0 comments

Loading...

Next up

The Shadow People V0.2.1 Release

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Got some fun collectibles in our game, Path of Kami!