Soooo... The first update ended up being a lot bigger than I thought- As a result, it's not ready just yet, but I'm pretty sure it'll be worth the wait :3
I've already fixed a few bugs and exploits, and started work on an Endless mode (although that may be delayed until the next update-). There's also a few more things I'm adding to make the game more interesting, one of which I think many people will like! Won't spoil too much, so here's a small snippet of how it looks already! (Ignore potato quality, OBS hates meh -w-)
I might take a small break from this project for a week or 3, but it's certainly not dead! I'll see ya when the next version's ready! :> (Also in case it wasn't obvious, that wasn't me controlling Kris)

Next up
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
Runestones: from concept to in-game modelπΏ
2d lighting experiment
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Got some fun collectibles in our game, Path of Kami!
Among us_into Madness
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