Game
Glitchtale Season 2 (RE-ALPHA)
8 years ago

v0.3.0.0 UPDATE


  • added text effects in dialogue (color, shake, twitch (textbox in-battle), rotate (dialogue in-battle))

  • added color highlights for test enemy (for convienience, at least)

  • added the Throne Room

  • added particles when sparing an enemy

  • added sound when equipping an item

  • improved shake effect

  • forced double-digit HP numbering when HP (in-battle) is single-digit

  • test enemies now have much lower defense when spareable

  • slightly lengthened timing to transition when escaping a battle

  • fixed memory leak related to dust particle system

  • fixed bug in which attempting to SAVE in the first room will crash the game

  • fixed typo when equipping an item

  • fixed bug related to HP regeneration in-battle

  • fixed bug when enemy defense is not applied when attacking

  • fixed bug in which equipping items in-battle will skip to enemy dialogue

  • fixed visual bug when getting hit by green bullets with full/near-full HP


Oh yeah, this game has now been promoted to BETA. Now, it’s time to expect more end-user features to future updates. Enjoy!



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I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Colorful Fox

Happy Late Easter!

Respect (Only TLOZ Players Will Understand)

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

NEW AWP DESIGN !