Game
An Evening At The Rabbiteye Motel (AsylumJam Ver.)
11 years ago

v0.4.1 released!


48 hours later and the Asylum Jam build is live. Yippee!

5d0bd4ed20b02.png

Unfortunately the game is far from finished. Hell I didn’t even get to put in any of the spooky parts. So much for a horror jam entry, huh.

Anywho.

In This Build:

  • First slice of gameplay

  • Implementation of basic mechanics such as the clock, inventory, exploring, answering phones and watching television

Known Issues:

  • Phone conversations currently do not have a “goodbye” or “hang up” feature, and instead end after you yammer enough nonsense into the reciever.

  • No error handling for sentences that use valid words but odd grammar, resulting in blank messages

  • Phone ring does not loop properly

  • Noise levels all over the place, especially with ambience

  • No actual goal, game just ends after a certain point

  • Some objects lack descriptions

If you come across any crashes or strange happenings, leave a comment and hopefully I can fix it for the post-jam version.



0 comments

Loading...

Next up

Sugar vs. Spice: Update Day

art comission.

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle