Game
Gunigma
2 months ago

v1.0.0 changelog :

The game is out !


  • Made a wall fit better into the world geometry (map E)

  • Added stair parts because having stairs only going up and then only going down did not make sense (map G & map H)

  • Made frustrating jumps slightly easier in an attempt to reduce their frustration (end of map H, map I)

  • Made adjustments to trophies (map H, map J)

  • Added text (map A, map C, map F, map H, map J, map L)

  • Adjusted the camera height (up by 16cm)

  • Added missing lights to guide the player (map A)

  • Colored lights in dream levels to make them seem more dreamlike (map B)

  • Polished some 3D models

  • Prevented progression in map M if the player doeasn't grab the flashlight.



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Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Shuiro Haname. #Commission

Commission for @ShuHaname