Game
Highway Warriors
3 years ago

V1.0.0:

-Fixed traffic hitboxes

-Characters have been removed

-Fixed spinning out from grinding walls.

-Small optimisations and graphical improvements.

-Updated A.I. and car handling

-The game now uses it's own soundtracks.




2 comments

Loading...

Next up

V0.6.0

-New Location: Octane Peaks (Beta)

-1 New bodykit for the Eclipse T6

-Units and camera options

-Re-baked shaders on Aqua Highway

-Fixed reverse gear glitch

V0.4.0

-New Handling

-Track Details

-Currency System

-New Car (Vistina R4)

-2 New Body Kits For The Synic EKI

-Changed A.I. Behavior (Experimental)

-New Car Shader

Join my Discord server to stay up to date.

V0.5.0

-Updated Mechanics

-Save/Load System (Beta)

-Aqua Highway is entirely remodeled

-Added shading to the maps

-New Car: Eclipse T6

-Updated A.I.

-Nitro pads are un-scrapped with a different role

V0.7.0

-Drift Mode (alpha)

-Route-Zero added as a drift track.

-1 new bodykit for the VIstina R4 | 2 new bodykits for the Eclipse T6

-All tracks have their own music theme.

-Few billboards added in District 94.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Showing off player 2 😎

What do you think?

Levels' maps.

not the greatest house, but it's a house! :D