Game
FTD
5 years ago

V1.0.21 Update to save Display settings and apply on game start. Update to sound listener positioning.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Update 2.627

New challenges & new effects!

Showing off player 2 😎

What do you think?

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc