Next up
Already working on an update.
There will be 2 new Campaigns in this update
"Accept The Afterlife" and "Free The Curse"
I will also try to:
- Make days/lives
- Pickup and drop + hearing ai
- Subupdate soon with easier helicopter boss for the main campaign
I'm delaying the fangame release to August. This is why:
- Fixing bugs and adding gameplay improvements that many have begged for
- Attempting to add practice mode, if not then ghost mode
- New part of the game has to be made
Be patient. will be worth it
This game can only have a mobile port, However for PC users who use Emulators, In this game, You will be able to disable the apperance of the UI, and enable special effects too
Edit: It's only for Emulator. Mobile devices run terrible with it. sorry...
More progress was made recently. The resident seemed to enjoy decorating
Enemies can't see you from behind anymore.
Now we can sneak around!
And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.
The one lost Granny Fangame.
I am not working on this one anymore, It has been discontinued since last summer.
And I will cancel out all future Granny Fangames if my recent projects do not do well (This means no Lost Update V1.0, GTAL and GTM V1.1.)
New progress with the game development:
- UI Transparency is now possible
- "Notes" can be found throughout the game
- Some new events made
- and some other fixes such as event triggers, explosions, and other weird issues.
This doesn't mean i am finished.
Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
"Our last hope."
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