Game
Darkest Nights at Fazbear's

11 months ago

V1.0.4 patch

not v2 but I will give some news at the end


-changed Golden Freddy's behavior, when he succeeds his appearance chance, he will wait for you to pull up the cameras fully before spawning. this is to fix a bug where he would spawn in the middle of you opening the cameras and break the shocker and cam buttons.

-FINALLY turned up the volume of the night 2 and 3 phone calls, they give you mechanic explanations so they're the only thing I needed to raise, everything else is lore I would rather you learn in v2 lol (side note: I tested how they sounded at 60 volume, if you still can't hear them well, maybe try turning up your volume up to 80 or 100)

-lowered volume of ambience as a result

-added herobrine back into the game

for v2 news, development has been a bit slow, but recently I've gotten a bit back into the swing of things and while it still might be a little sluggish, it's better than nothing. right now, I actually finished one of the new characters exclusive to the V2 update, but I just need to fix his rig before he's fully done

join the server to see how he looks oh my gosh what (I am so desperate): https://discord.gg/d6MbyrUxt8

this is also most likely the last dnaf v1 patch unless there's a really bad bug, small bugs I won't really care to fix anymore, unless like I said a big bug gets reported in which that will be fixed along with small ones



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FNACHUCK'S RECODED IS OUT NOW!

there's a lot of things in this recode compared to my others so read the article to know more!

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

there was a mini-collab planned between AnArt1996 and Peripherals, developer of Darkest Nights at Fazbear's where Chomp the Wolf would've been added as an easter egg in the 5.0 FNaTI version, this is the only surviving raw render of his easter egg image.

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I don't think I've shown these designs publicly before, so take these guys from the canceled Dread The Halls. The spider Golden Pab was gonna be remade though as a side note

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more