Game
FNATI, But Dumb!

3 years ago

v1.0.4 Release - Patch Notes


Gameplay changes:

  • Oswald Nerfed: Its kill timer is 3 seconds increased.

  • Oswald Aggressive Reworked: It's kill timer will decrease faster when you are viewing the cameras while it's within the office.

  • Interaction between Hourglass and Classic The Face: Classic The Face never can spawns while Hourglass is in front of you. Hourglass 'move timer' is paused while Classic The Face is in the office. (This change was made because Hourglass could cover Classic The Face from office, which created uncertainty).

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Hey gang, I just wanted to let you know that I'm currently busy with school projects right now, so I don't have anything good to share at the moment. They're all web development-related, so I'm actually enjoying working on them!

It's Joever

Oblitus Casa, But Cringe!

Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr

I'm free!

v1.6.0 Release:

Running Unity on Linux has changed my life

v1.2.7 Release

The scrolling bar of hall of fame menu is fixed + shoutout to these epic people.

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

THE SILENT MODE UPDATE IS OUT NOW!

[Full changelog in the article]