Had a lot of fun experimenting with silly gimmicks that won't really aid you in gameplay, but will be... Well... Nice to look at, I suppose.
Added an interactible Lightbulb in the office (Clicking on it will sway the Lightbulb back and forth. Before you ask: Yes, this swinging lightbulb was taken as inspiration from Five Nights at Sonic's 5!)
![0211.gif 0211.gif](https://i.gjcdn.net/public-data/fireside/posts/328/90/20501840/media/0211-ekkzppnp.gif)
Tweaked the 6AM screen to be more animated and satisfying
![02111.gif 02111.gif](https://i.gjcdn.net/public-data/fireside/posts/328/90/20501840/media/02111-tanjkjug.gif)
Added 20 more "facts" to the Main Menu (making it 175 "facts" total)
Ph. Scraptail and Ph. Pricklz should no longer appear above mask characters (whenever they are in the office)
When the ventilation isn’t broken, the Sanity meter now recharges every 4.5 seconds as opposed to 4 seconds
The loading icon is different in Night 6 and the Custom Night's N6 variant (This isn't new, it was released back in 1.0.3j, but I forgot to mention it)
Other stuff
That's all that is new in this update, mostly just experimental stuff than something 'groundbreaking'. Hope you all enjoy! Stay safe, God bless!
0 comments