Hello, everyone, my computer is finally fixed :^)
What has been added/fixed:
Saving/Loading Folder Name has been put into constant so it’s easier to manage
Ignores cases when checking player’s name
Added obj_move_toriel example
Few example dialogues added - Toriel
Added obj_move_npc for convenience (fixed Toriel’s movement)
Added depth = -y; into obj_object’s end step event (parent of any objects) for better depth system (this will hopefully be improved, as it may be inefficient with large amount of objects)
To check what version you have, check out “log.txt” under included files - and if you do not have this - then you have v1.0.3 or lower.
If you are already working on a game with previous version - I will make a video on how to upgrade manually :)
Have fun! >u <
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