Fixed a bug with Nightmare Foxy still being there after a Molten Freddy attack during Fredbear/Nightmarionne
The perspective now has a transition from completing zooming out to zooming in (i dont know if this was a good idea :skull:)
Grind Mode will now skip my intro screen
The frame titled "Splash" has been renamed to "Intro" in the MFA (its pointless but ill have it here anyway)
Next up
im now the new coder for this game, heres the options menu :D
Something new...
Somewhere you haven't seen before...
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
I haven’t drawn this character in several years man
I’m still missing a lot of characters to draw that I still haven’t drawn yet
#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator
We are finally back with Prophecy Mode mechanic reveals, starting with Sugar and The Puppet.
Along with this, I have also recreated the Dug and Shadow Lockjaw Prophecy Mode mechanics (you'll need to scroll down a bit) with some new text effects & shi.
New header and new thumbnail to prepare for 2.0's release! This is gona be peak.
models by me
original art by Snartles
Only one remains to be put into the creation...
Who do you think it is...


















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