Next up
v1.2.0:
-Reworked Shadow Rat to be "easier" (hitboxes had to be changed as it was impossible without laser pointer...)
-Fixed RNG for real this time.
-Reverted I'm Feeling Lucky's hitbox sizes.
-Added Blacklight, Monster Rat only, Silent jumpscares, & the
@KingPinWeeks
has beaten Right Side Suffering, becoming the first (and likely only) person to do so!
...
There is no video, but I saw it... and it was beautiful.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
2d lighting experiment
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Got some fun collectibles in our game, Path of Kami!










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