Game
vel.shock()
17 years ago

v1.0 Revision A is up!


Okay, v1.0 revision A is up! The v1.0’s balancing is a bit broken due to healing drops implementation, so i release the revision now… It’s basically makes the game harder, but increasing healing drops probability and fastening the delays.

What’s new:

  • Turrets’ projectile damage is now growing

  • Auto-Shock function by holding left mouse button, in case you need to shockspam :3

  • Generally makes the game harder

  • 1 New Turret spawning in phase 60+, this is the upgraded version of 1st turret. It deals low damage but shot fast projectile that is most likely to hit you between the shock delays.

  • Second and third turret spawns in earlier phase (Phase 15+ and phase 35+)

Fixes:

  • More probability on getting Healing Drops

  • fix on Healing Drops bug

  • fix on “Selectable” HP and Lv text

You may have to clear your cache and probably your savefile lolol to experience the new difficulty :)



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname