Game
FIGHTER-SPACE II
7 years ago

v1.1.1 - Small Patch


I noticed some bugs with the previous large update so I took some time to clean them up. Here’s the official change log from the Read_me.txt file.


1.1.1 - 2019-06-10

Added

- Round number to the end-of-round Game Stats

5d0906c4ac000.png

Changed

- PlayerInfoBoxes in the Arena UI to go on whichever side of the screen their player is closest to

- Sharpcruiser Turbolaser to be slight more accurate

- Green Raptor Disruptor Laser to have slightly less range

Fixed

- Photon Torpedoes blowing up on effects (ex. Glitch Shields/Tractor Beams) from allies

- Number of rounds always being infinite

- Turbolasers randomly stopping firing while still draining ammo

- The next round loading bar acting strange with Xbox 360 controllers

- Backwards engines not working with Xbox 360 controllers

- Controller vibrations continuing beyond the round reset

- Particle effects not being deleted during a round reset




0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I was bored, so... ManutKat.

I-Buki

Mio-Da!

Ibuki Mioda!

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Subscribe to technoblade

Super Sonic Pixel art.