Game
FIGHTER-SPACE II
5 years ago

v1.1.1 - Small Patch


I noticed some bugs with the previous large update so I took some time to clean them up. Here’s the official change log from the Read_me.txt file.


1.1.1 - 2019-06-10

Added

- Round number to the end-of-round Game Stats

5d0906c4ac000.png

Changed

- PlayerInfoBoxes in the Arena UI to go on whichever side of the screen their player is closest to

- Sharpcruiser Turbolaser to be slight more accurate

- Green Raptor Disruptor Laser to have slightly less range

Fixed

- Photon Torpedoes blowing up on effects (ex. Glitch Shields/Tractor Beams) from allies

- Number of rounds always being infinite

- Turbolasers randomly stopping firing while still draining ammo

- The next round loading bar acting strange with Xbox 360 controllers

- Backwards engines not working with Xbox 360 controllers

- Controller vibrations continuing beyond the round reset

- Particle effects not being deleted during a round reset




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