Game
Cube's Dark Hours: The Pricklz

1 year ago

v1.1.1 update changes and fixes


After looking at gameplay from friends (and some reports), I have decided to make v1.1.1 to adress some issues while also altering some stuff:

  • The flashlight now dies slightly quicker (slightly because of v1.1.1a)

  • Having the flashlight on now prevents you from opening up the camera monitor

  • The title screen logo is now noticeably smaller

  • Slight update to Darkhog's info in the Extras Menu

  • The 9th Custom Night challenge has been slightly buffed

  • Fixed the player's POV in the office still moving even when the camera monitor is up

  • Other stuff that I forgot I changed and/or fixed

That's it for today, nothing too major with this update. Whenever you are reading this, v1.1.1 should have already been released by now.

Anyways, hope you're all doing alright!



5 comments

Loading...

Next up

You can expect more goodies in the Extras menu for v1.1.0! Here's one of the bombshells of a reveal: Earliest concept designs for Lighthog and Darkhog (Before the release of CDH1)!

CDH: The Pricklz v1.1.0 "Plus Update" is out NOW! You can read the changelog here:

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

yes x2

Downloaded Krita the other day, trying to get the hang of it. Have some withered animatronics I drew.

#FiveNightsatFreddys #FNAF

the family gathering or something idk

(I think I will stick to this new design for Fizzlepop from now on)

CDH: The Pricklz v1.1.0, the "Plus Update" releases November 7th!

Changelog will be revealed once the update releases. See you then!

blake popgoes evergreen pixelart

This guy is getting a redesign, AND an official name!

Many thanks to @Eantyant for giving me inspiration on his new upcoming design; go drop him a follow!