Game
Cube's Dark Hours: The Pricklz

1 year ago

v1.1.1 update changes and fixes


After looking at gameplay from friends (and some reports), I have decided to make v1.1.1 to adress some issues while also altering some stuff:

  • The flashlight now dies slightly quicker (slightly because of v1.1.1a)

  • Having the flashlight on now prevents you from opening up the camera monitor

  • The title screen logo is now noticeably smaller

  • Slight update to Darkhog's info in the Extras Menu

  • The 9th Custom Night challenge has been slightly buffed

  • Fixed the player's POV in the office still moving even when the camera monitor is up

  • Other stuff that I forgot I changed and/or fixed

That's it for today, nothing too major with this update. Whenever you are reading this, v1.1.1 should have already been released by now.

Anyways, hope you're all doing alright!



5 comments

Loading...

Next up

It's a tie. Guess it's staying the same.

You can expect more goodies in the Extras menu for v1.1.0! Here's one of the bombshells of a reveal: Earliest concept designs for Lighthog and Darkhog (Before the release of CDH1)!

the family gathering or something idk

(I think I will stick to this new design for Fizzlepop from now on)

Reaching the Goal #SaveJim

Quick update regarding the Tape Call voice:

THE MAGIC HOUR | OUT NOW! (READ)

no context

CDH: The Pricklz v1.1.0, the "Plus Update" releases November 7th!

Changelog will be revealed once the update releases. See you then!

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

butter brick