Game
Weekends at Fredbear's
9 months ago

v1.1.2 update!


Changes:

  • Motion sensors are now in real time

  • An updating hour system [9PM > 10PM > 11PM]

  • ...Removed quit button

  • Added additional note on gate monitor

Patches:

  • Fixed 'purgatory camera' [bug where you can prevent Springbonnie by keeping the camera on]

  • The animatronics will not disappear now

  • Probably fixed checkpoint system

  • Prevented black screen from disappearing in end cutscene

  • Fixed camera sprites not resetting after game over/checkpoint

If you're still experiencing some checkpoint problems somehow you can press new game, if problem persists report them to me!!

I will be gone until January 16 so no more updates in the meantime, and also happy new year to those who reached it!! 🎉🎉



1 comment

Loading...

Next up

I made a little guide since most people are confused, sorry if my gameplay is a bit odd, I'm not really good at that part 😅

6920616D207374696C6C2068657265

COME SEE ME

WEEKENDS AT FREDBEAR'S RELEASES 24 HOURS FROM NOW

I just saw the scottgames release schedule and im so excited for ITP!!

Im also planning to post something on the anniversary from a teaser to a full on announcement, depends on the progress later on. Happy 10 years to FNAF!!

12 HOURS

Happy birthday

Its not gonna make it..

v1.4.9 update!! So.. what now?

Dawko posted a vid! [at the worse time??]

Heard about matpat quitting and then theres suddenly this, glad people are going through it by watching the vid though!

Yes you use the gates when he is on the vent, its just a surprise attack, 2 is to open gate

jahsdsadlskjdakdh!!!