-Added "Puzzle" to the list of tags for this game.
-Changed a texture in the "Good Ending" scene.
-Added an animation when the player fires the shotgun, along with a sound when the player attempts to fire when there is no ammunition left.
-Added a message when the "Bad Ending" is triggered if the player has picked up the shotgun. This message hints at how to get the Good Ending.
-Added a light above the flashlight to show that it is indeed a flashlight that the player picks up.
-Added a light in the final(?) map that casts a shadow on the wall to hint at the Good Ending.
-Added graphics settings to the Main Menu & Pause Menu.
-All menus now cut out instead of fading out.
-Added a failsafe to fix the possibility of Lil Sweet spawning in certain maps even after the exit door had been entered.
-Fixed a bug where the player could lean through a few tables.
Honestly, the game shouldn't have been released in the state v1.0 was in. I'm sorry to push out something that wasn't completely polished, and hopefully this update fixes that. Thanks for the support on my releases, everyone! I'll be sure to take a bit more pride in my future games/updates!










0 comments