-New Lockjaw Jumpscare
-Updated Title Screen + Original 8-bit Title Music
-The Dungeon now has the cinematic Aspect Ration (21:9)
-Made Funtime Foxy’s run slightly slower + Modified animation
-New Ending Graphics
-New ambience in the intro sequence and ambience in the dungeon.
-Removed the Ending Minigame’s music in place of Spoopy ambience.
-Made the Ending Minigame more Spoopy
-Updated Flash with new color effect.
-Text Changes color on the character screen based on their main color
-More various compression.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Path of Kami: The Evolution of the Lore
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
I-Buki
Mio-Da!
Ibuki Mioda!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










1 comment