-Store prices for upgrades and hats have been improved.
-Added two new enemy types: Mines and UFOs
-Static Mines.
-Dancing Mines.
-Proximity Mines.
-UFOs and Mines cause chain reaction explosions.
-Stronger enemies now spawn after certain scores have been reached, increasing difficulty the further the player progresses.
-Added enemy waves, enemies can spawn in groups now.
-Bug fixes and minor improvements.
-Added controller vibration.
-New logo for Planet Bash
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Regional Bulbasaur. #Pokemon
Made my first ever animation.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
ooh yes..
Among us_into Madness
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)
Sometimes it is like a walk in the park.











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