Game
Weekends at Fredbear's
9 months ago

v1.2.4 update [stable]


Changes:

  • Fredbear and Springbonnie will now take turn Instead of attacking at the same time

  • Increased AI for Springbonnie at 12AM

  • Significantly increased AI for Fredbear

  • Lowered volume for Fredbear sound cue

  • Removed checkpoint reset upon FIRST startup since it kept resetting

Patches:

  • Fixed Fredbear resetting/dissapearing when Springbonnie is attacking

  • Ditto for Springbonnie

I can safely say that now is the time to play the game, thank you for your patience!!



2 comments

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I just saw the scottgames release schedule and im so excited for ITP!!

Im also planning to post something on the anniversary from a teaser to a full on announcement, depends on the progress later on. Happy 10 years to FNAF!!

v1.4.9 update!! So.. what now?

Woah oh

COME SEE ME

WEEKENDS AT FREDBEAR'S RELEASES 24 HOURS FROM NOW

12 HOURS

Happy birthday

I just came back to THIS video!!! Thank you @FusionZGamer for playing!!

You have to press the button 1 to close the gates and no, he isnt affected by lights. You basically encountered a bug where youre immortal in 9PM, the lights are for someone else ;)

🐻🍰

Dawko posted a vid! [at the worse time??]

Heard about matpat quitting and then theres suddenly this, glad people are going through it by watching the vid though!

Yes you use the gates when he is on the vent, its just a surprise attack, 2 is to open gate