Game
Clickertale 3
5 years ago

v1.2 Patch Released!


Changes:

  • "Black Magnifier" is now a two-handed item;

  • Simulation scoreboard was resetted due to it being abused;

  • Lab maze level "ACT" buttons are now x2 bigger;

  • In Simulations you can get healed maximum for 15 HP per 5 waves. After completing 5 waves you are able to heal for another 15 HP.

Bug-Fixes:

  • Fixed a bug with getting softlocked in Lab;

  • Fixed a bug where you could open Audio Test screen;

  • Fixed a couple grammar and spelling mistakes;

  • Fixed a bug where Tsunderplane's plane stays after killing her;

  • Fixed a bug with Shyren's Voice not working;

  • Fixed a bug when you press ESC while entering a Simulation you get softlocked;

  • Fixed fullscreen issues;

  • Possibly fixed a bug with "Text" showing up without anything else leading to a softlock.

2
2
1
1
1
1
1
1
1
1
1
1


13 comments

Loading...

Next up

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Daldos Gameplay