Game
MOONHEIST
4 years ago

v1.4

-p1 and p2 controls changed, old p1 controls still useable

-added new pickup, grants lives but disappears when hitting the floor, spawns at certain scores

-added new "Lunar Eclipse" event, chance to happen randomly

-other small stuff i cant fit here




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playing around with a level 200 boss ufo in Moonheist. i dont think its realistically possible to even reach this level, but i wanted to see what might happen had you gotten that far anyway.

Showing off some gameplay. The game is in a pretty early stage but the core mechanics are there, most notably the fancy-shmancy dagger teleportation stuff. i still need to make a GUI, and some enemies could use some balancing + better spritework, i think.

Chiaki Nanami!

Have a good Boi

Just a Pico sprite

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?