Game
MOONHEIST
3 years ago

v1.4

-p1 and p2 controls changed, old p1 controls still useable

-added new pickup, grants lives but disappears when hitting the floor, spawns at certain scores

-added new "Lunar Eclipse" event, chance to happen randomly

-other small stuff i cant fit here




0 comments

Loading...

Next up

Showing off some gameplay. The game is in a pretty early stage but the core mechanics are there, most notably the fancy-shmancy dagger teleportation stuff. i still need to make a GUI, and some enemies could use some balancing + better spritework, i think.

playing around with a level 200 boss ufo in Moonheist. i dont think its realistically possible to even reach this level, but i wanted to see what might happen had you gotten that far anyway.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Why walk when you can jump?

Regional Bulbasaur. #Pokemon

Made my first ever animation.

Coming Soon...

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.