Animatronics:
Cubert
Movement Timer 5s --> 4.5s (40 MO's)
Leave Timer: 2.5s --> 1s
Now plays an electric sound when failing to kill
Circe
Movement Timer 3.5s --> 3.6s (50 MO's)
Leave Timer: 2.5s --> 1s
Now plays an electric sound when failing to kill
Octo
Movement Timer 7.5s --> 6s (30 MO's)
Squire
Movement Timer 8s --> 5s (36 MO's)
Leave Timer: 1.5s --> 1s
Soul Cubert
Demanifesting from 6/s --> 10/s
Agnostophobia
Balancing changes
Fixed Breaker-Bot fake copies being able to break fuses
Cutscenes
Reworked the 6 AM cutscene.
Adjusted Agnostophobia's dialog.
Adjusted ANOTHER's dialog
Ending:
Clock Ending
Fixed background static not being re-added
Miscallaneous:
Flashlight:
Hours 12-2: Max Power 16 -> 24
Hours 3-6: Max Power 12 -> 18
Recycled Batteries Modifier: Max Power 12 -> 18
Sanity:
Balancing Changes
Insanity can now kill you, and it will play a random jumpscare.
Fuse Breaking Sound Effect shortened and now plays instantly
Game Over screen now progresses quicker.
Hour length 4:30 --> 3:00
Bug Fixes:
Fixed volume sliders not saving correctly.
Fixed Extras Menu.
Fixed various issues with the "Sanity" system.
Modifiers are no longer written to save file.
Fixed a regression where Squire could not break fuses
Fixed portraits in the Custom Hour screen
Fixed a problem with Agnostophobia where it would only stick to Cubert's path.
If anybody actually sees this, thanks for playing!










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