Hi, it's Sil here. I hope you're enjoying the full collection and having some fun with The Final Fight. With that being said, there were some bugs and things that I had to patch out, so I released a new patch.
CHANGES
Getting 20,000 Silcoins is no longer required to unlock Final Fight.
Changed the way the Game Speed is displayed.
Fixed some attacks not working with HP Shield or Revival Pill power-ups.
On the subject of power-ups, some prices have been changed to keep things more balanced. Also, all power-ups are now unusable in Debug and Practice modes, with the exception of Autofire.
Certain power-ups are now disabled if playing in No Heal and No Hit modes.
Autofire can now be toggled after purchase.
Fixed some audio (and slider) issues.
Fixed an issue on the main menu that allowed you to switch phases on transition into battle.
Fixed some issues regarding save files.
Corrected some text instances.
Using a Bomb to destroy Mettaton NEO's attack will now give a penalty for every bullet destroyed.
On that note, some essential attacks are now immune to being Bomb'ed. This includes, but isn't limited to: Muffet's hideous cupcake, Lays/Doge in Duztrust phase 4, and blasters.
Animations shall no longer freeze or remain persistent between attacks in Practice Mode.
Angela's skirt will remain blue if killed in phase 4. In addition, Angela's pants will turn blue to make the achievement possible to get on Family Friendly mode.
Disable Effects and Family Friendly Mode will now have an effect on the final cutscene in The Final Fight.
Enter and Shift now work on the Game Over screen.
3 comments