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Sil's Treasury of Patches



1 day ago

Welcome to Sil's Treasury of Patches!


Hi, my name is Sil, and welcome to the first development log of my patch collection. Here, I will list all of the changes I've made so far to the patches that I am currently making. Keep in mind that I will need consent from the original owners to make unofficial patches, so please don't ask me to make a patch for something.

So here is what I've done so far.

Undertale Last Breath (Legacy)

  • Orange bones now work correctly with the red soul.

  • You can now hold "X" to slow down with the blue soul.

  • Hitboxes have been fine-tuned as best as they can be, I'm trying to understand why you can run through bones without damage so give me time to work on that.

  • Phase 3's intro can now be skipped.

  • You can turn on an RNG SUX feature which will make the attacks more skill-based.

  • You can turn off the healing in phase 3.

  • You can turn off the music.

  • The menu has had its "FULLSCREEN" button replaced with "FEATURES", which is where you will toggle different fixes. This allows players who enjoy the broken Last Breath to enjoy it as they please.

Undertale Last Breath Renewed: DELUXE

  • Phase 1 has had its precision nerfed, and indicators have been added to the explosives to show what colour it will be.

  • Phase 2 restores your items if you die, but it won't heal you when you first come in to make way for challenge players.

  • Not skipping the Phase 2 intro cutscene will no longer spin the screen like crazy if you remain idle for over a minute.

  • Phase 3's intro can now be skipped.

  • Phase 3's folder attack now aims at you instead of random directions.

  • Healing has been added to Phase 3.

  • A strange LV 15 bug has been fixed.

  • Asgore and Flowey is now skill-based, it's now no longer a nightmare for casual players. Also the keystrokes have been added.

  • The lag has been fixed.

  • Audio mixing errors have been corrected.

  • You can now slow down with "X".

  • Clipping outside the box is no longer possible.

  • Added new achievements, as well as fixed the no-hit ones.

That's all for now. See ya later!



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