Duztrust Phase 2's slash segments have been nerfed, they're no longer dependant on RNG.
With this change, Phase 2 no-hit is no longer impossible to get.
Debug Mode forces you to get hit on every frame when you're in contact with an object, even in fights where there are INV frames like Mettaton NEO.
Phase 3 in Final Fight no longer crashes the game at the mosaic segment.
Hit/heal/item counters now update correctly. In addition, they will not be counted if you're playing on Debug or with No Hit Bonus, or if you have used any powerups.
Phase 4 in Distrust Angela now auto-heals you at the start (it didn't before).
Next up
Oh no, they're EVERYWHERE! Can you find the real one?
Yep, uhh... okay.
UH-OH WINDOWS IS ANGRY
WHY AND HOW IS THIS COLLECTION BECOMING SO POPULAR
Just so you get an idea of what it's like to package a fangame using this.
This is for a simple encounter with three rooms in the overworld and one music track (4 minutes in length).
Whole thing is 4.71MB.
Rising.
Thank you to everyone who follows... and everyone who wants to follow me but doesn't have an account.
The demo is now FULLY FUNCTIONAL!
Angry Sans progress
Here's some of what to expect in the upcoming Family Friendly mode.
It's still going... I promise.










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