Game
Kloks
13 years ago

v1 coming soon!


Just an update on Kloks. I didn’t upload anything today, because the game is towards completion, and I want to give you the full game, without any more delays. Changelog at the end of the post

Plan for v1.0:

  • Leaderboards, Not sure if they’ll make it to v1.0, but I’ll try it.

  • Gamejolt Sessions, to record your gameplay on your profile.

  • Music & SFX. For music I’ll use an instrumental rock track I created in the past. For SFX, I’m thinking about it. :)

  • Make the game end when timer reaches 0 (oh, yeah, you can leave it for infinity, and it will be running)

Other thoughts:

  • I was thinking to use GameJolt’s data storage, for savegames etc, but it’s only two levels, and they’re not long. Maybe in the future, if I decide to do more levels (and that depends on you.)

Changelog v0.2.130813 (not published, includes changelogs for v0.0.130813 & v0.1.130813):

  • Added Coins. Each coin gives you an extra 25 points.

  • Removed some snails. After consideration & some feedback of yours I have removed some snails. But not from where you suggested. ^_^

  • Changed initial time from 300 seconds to 100 seconds. It’s more than enough for the first level. The second level will have time extenders.

  • So far, no guns, speed boosters, new enemies, boss fights or flight ability. Maybe in the future.

  • Changed the viewable area to a widescreen resolution (from 800x600 to 960x540). May result into some problems, but I’ll fix them.

  • Changed the way the teleporting from the doors to the destination was handled.

  • Changed the way of handling the “fell out of level” respawn.

  • Level 2 is almost complete. Thinking to add an extra trophy for completing it (a gold one maybe?)

  • Rearranged the pause menu info.

I’ll give you some screenshots with the new stuff soon. Estimated day to release v1.0 is 19/08/2013. Hope I’ll make it sooner, rather than later.

As always, you can leave your feedback below the game, or as a comment on this blog post.



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