Welcome to v2.0 - Challenge Update!
First of all, watch the Release Trailer right here
Update v2.0 is NOT a new story update! Challenge Update includes all the features that were supposed to added in v1.0 but were delayed to the future updates due to them taking more time to implement than expected.
Don't get sad though! This update still includes A TON of new content which would take quite some time to go through!
In addition, with this version being released, we are going to be fully switching to developing new story content, without adding anything extra.
Change-log:
Challenge Mode is a new sub-difficulty you are able to select in the difficulty tab
Challenge Mode is only available for levels you have already beaten normally. In other words, if the level is green - you can try to beat it's challenge mode.
WIth enabled Challenge Mode, your stats will be set to specific values to make completing level harder. Enemy's HP will be set to values judging by your stats. Challenge Mode has your items disabled, meaning that you must rely completely on your skill of dodging, selecting the right enemies, and of course, clicking.
For regular levels, Challenge Mode turns specific monsters into Champions. Champions have brand new, hard-mode attacks. If a level does not include an enemy that can turn into a Champion (not everyone can be Champion!), the level will either give you shadow cursors that mimic your mouse's movement, either create a special event, making the level harder.
For boss levels, Challenge Mode creates a new unique challenge for the whole level. Completing all boss levels on Extreme-Challenge Mode is considered to be the hardest achievement in Clickertale 3 now!
For completing a level, you will receive all the loot from the level AGAIN! For completing a boss level, you will receive a Customization Box and an Exclusive Customization!
Speaking of Customizations...
Yes, they are finally here!
In Clickertale 3, we have decided that we wanted to make customizations look way better than they did in CT2. We wanted to actually code them and make all the effects this way.
So what customizations are there?
TRAIL
GLOW
PARTICLES
SKIN
Every single customization is available to be customized in any way you want. For example, this is how much you can customize your particles:
So how do we get them?
There are exclusive customizations that you get for beating a boss on challenge mode!
Another way to get them is to open Customization Boxes that now you can get from Simulations! Every 40k SP you get 1 customization box.
About SP and Simulations...
Simulations just got a big update!
As promised, for every major update we're going to update Simulations in a big way, to make them stay relevant and not get boring too soon.
Anyways, now you can make your Simulation harder or easier! Introducing: Buffs and Nerfs!
As you can see, making your Simulation harder will reward you more and vise versa.
"Wait, what's SP?" - you might ask
SP stands for Simulation Points, there's no real purpose for it, we use it as Scoreboard value now!
Totems are a new way to get LV (Finally!)
The more totems you have, the more LV you will get from killing a monster in Simulations!
You can get totems from exploring the overworld - there are two totems in every area hidden somewhere! They are quite tricky to find!
However, you also get totems just from completing a quest.
Will you be able to get all of them?
Introducing Map Badges!
Now you can hover over a level to see how many badges do you have on it
There are a total of 7 badges: 3 for completing on non-challenge mode; 3 for completing on challenge mode and 1 for no-hitting challenge mode on any difficulty.
You can also go into the Achievements tab and see how much have you progressed in Clickertale 3 levels.
11 new items, 9 of them are Challenge-exclusive
New Dummy level where you can see how ready you are for the next level
New Achievements
Plasma Whimsun FINALLY nerfed!!!!
And bug-fixes :)
Wastelands are coming.
Thank you for playing Clickertale 3!
Much love <3
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