Game
Hello Neighbor: UE4 Template
2 months ago

V2 1.0.4

Fixed Shading on some meshes

Fixed Textures on Blinds 2 and Blinds_open_2

fixed event tick flashlight

added Walnut Worn

added Maps

Removed Modulation on Footsteps

Added PA Player house Model

Added Pause Menu

unused Animations

added Extra Bps




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Hopefully we can show something soon!

Its the moment, we have all been dreading. The AI getting "fixed"

we love to show what we have done. but that would ruin the whole fun of seeing what new things the neighbor can do

So Enjoy the neighbor's slightly new look

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve all issues upon completion.

I think we overcooked the meal a tad bit lads

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Currently Experimenting With a double trouble Mode. 2 Neighbours. this probably won't get added for very obvious reasons.

Including. Crashes. Ai getting stuck on doors

And ear destroying sound mixing. And did I mention crashes. Oh boy loving that.

Hey hey. Did ya miss me. You probably didn’t.

How’s development going you ask well…

A 2.3 build will be created to help bridge the gap between 2.2 and 3.0

The alpha 1 redesign is done and is available for you to use. Within reason of course

Enjoy :)

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus