-- Additions --
The game now actually pauses any noise if paused
Baldi will now ignore (and forget) any sound if the player is on his sight (but he will still store the sound afterwards)
-- Adjustments --
Increased minimum Floor 1 Size
The Field Trip Room door will now always spawn centered
The Floor 3 now will have a little more hallways than before (it will be rarer to see empty maps)
Small Tweaks to the generator
The Chalkles Board will now only appears after Baldi counts
-- Bug Fixes --
Fixed a glitch that made doors fail to spawn in corners that other doors spawned
Fixed a glitch that library dead-end items could spawn in corners (because of faculty rooms that spawn after the items)
Fixed windows not changing brightness if the player was in a different room
Fixed most glitches that was making rooms squish in 3x3 for no reason
Chalkles was "Z-Fighting" the Pause Button and would still "Z-Fight" other objects when out of the board
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