Game
Baldi's Basics Plus 2D
2 years ago

v3.2.3 Update


-- Adjustments --

  • Changed the order of the generation phases, now the extra hallways generate FIRST, then comes the rooms

  • Items Floating Animation is now synchronized

  • Plots won't create specific spots for the rooms anymore, now the rooms themselves find their own spots (this optimizes faculty generation)

  • If a disconnected hallway is detected, if containing dead ends, will force connect with the rest of the map

  • Plots that overlap long hallways will also be marked as "Outside Plots", this will help the field trip room to spawn properly

  • Elevators will now only spawn in the border of the map (not literally in the border, but in the hallways that resembles it)

  • Removed generator feature to delete random dead ends

-- Bug Fixes --

  • If one item was picked up in a tile with 2 of them, sometimes, the map would hide the item icon earlier

  • Whirpool sucking noise was playing even if pausing

  • Fixed a glitch involving generating extra hallway

  • Fixed a glitch that sometimes could make rooms fail to spawn doors is suitable spots



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