On Monday, I will also be releasing another update which adds a massive mode to the game- Challenge Mode. The whole point of the mode is to bend the main rules of the game. Some of the challenges include collecting a green block, trying to navigate a maze and trying to bounce a ball back against a wall. This will come out on Monday, after the V3 update. Read the last post for more info on V3.
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Runestones: from concept to in-game model🗿
Family band complete!
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.










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