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Game
Dethroned Devil
3 years ago

Vanishing platforms are ready! They fall when something heavy steps on them (like the player) but can support lighter weights like the critter birds.

#indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday




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Finally got around to start a #devlog here at Game Jolt for my atmospheric open-world RPG that I've been working on for the past few months - Dethroned Devil! #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #pixelart #game

Check out this automatic tiling! Tilemap Extras package is probably one of the best 2D tools for Unity. It allows you to create stuff like this which makes it a lot easier to build levels #indiedev #gamedev #madewithunity #screenshotsaturday

The plants also react to entity movement. So if something moves through them, they will wobble depending on that object's velocity #indiegame #indiedev #gamedev #pixelart #devlog #IndieGameDev #wishlistwednesday

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

What is the best way to bring your environment to life? Wind shader! Made using Unity's ShaderGraph #indiegame #indiedev #gamedev #madewithunity #IndieGameDev #screenshotsaturday #pixelart #shader

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Added some explosion shockwave effects to enemies when they die. Might need to reduce the intensity on those 😅 #indiegame #indiedev #IndieGameDev #gamedev #madewithunity #screenshotsaturday #pixelart

More combat preview! I'm planning to add an entire weapon system that would allow you to wield a visible sword or scythe that you swing around to deal damage. There's also going to be weapon customization and all that good stuff #gamedev #indiedev #devlog

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Preview of the chunk system used to optimize the game. Each purple dot represents a chunk. The chunks get deactivated when they exit the camera viewport. #indie #game #indiegame #indiedev #gamedev #madewithunity #IndieGameDev