Hello there,
After a month of development I'm rolling version 0.0.2 (update no 2) - the game is still in prototype stage however. I've been working on this project every day, but sometimes it feels like I'm not progressing at all. Let's just hope the development will speed up in the future.
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List of update notes:
Character creation added.
Saving and loading functions added - the game will autosave every minute. The option to change autosave frequency, as well as manual save will be added in the upcoming updates.
Two new areas added - Spinach Crossroad and Oakshade Arboretum (every chopped down tree will regrow here).
Few furniture to build has been added (more stuff coming up).
New resource added - iron ore (even though it's not used anywhere in the game).
Two new fishes added.
Graphics updated.
Also from now on axe is your only tool for gathering resources, that means you'll use it to chop down trees and break rocks. Mallet is still used to destroy stuff you've build, but this will change in the future updates as well.
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What's next:
Still haven't added a shop, which is quintessential part of the game, so I'll focus my attention to that, also I want to add quarry, a place where you could gather rock resources.
Cheers!
--- Tadas Gloom.
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