Game
Anarchy
9 years ago

VERSION 0.0.3 DRAWS NEAR


I have worked on this project for 1 1/2 years now and i am glad to say that i have finally reached a stage at which i can release a version to the public. Though A LOT of features are missing such as multiplayer these are the first features i will add in the next version. Right now though there are many bugs i’m trying to fix so please be patient
Current features

  • 4000x4000 unit map

  • 5 different weapons

  • 7 key land marks

  • health, hunger, thirst system

  • day, night cycle

  • run, walk, crouch, prone

  • animated trees

  • item spawning

  • shading

  • julian’s hobo den

  • flashlight

  • and a few other small systems

What i am hoping to implement in 0.0.4

  • Rebel weapons

  • basic building

  • enemy ai

  • multiplayer (and a coop mode maybe)

  • grenades

  • pistols

  • animated characters
    -improved muzzle flashes

Thanks for reading
-developer



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

Made my first ever animation.