Game
ZOOP
5 years ago

version 0.00.5 update; not too much new on this one, but level 2 is finished! Full update log below:


Version 0.00.5 update:

NEW STUFF:

-Finished level 2

-Adjusted character controls so it's not as fast or overly sensitive

-Coins, lives, and health carry over from one level to the next

-A new "slime" object, which can be moved and jumped on to give you a massive jump boost

-Fixed a bug where you couldn't kill the rolling enemies with fireballs

-Fixed a bug where moving platforms would occasionally collide with walls and get stuck

KNOWN BUGS:

-Crushers will occasionally go out of sync after killing the player

-Tiles flicker often (only seen in downloaded version so far; please let me know if you see it in the HTML version, as well)

-Fireball doesn't dissapear after hitting a target sometimes

-Hiding under blocks to not be noticeed by security cameras doesn't work sometimes

FUTURE PLANS:

-A pause menu

-An actual main menu with buttons and everything

-A save system, so you don't have to start from the beginning every time you play. Might make a temporary password system in the meantime while I try to figure out saving

-A 100% custom-made soundtrack

-Hats

-Some extra prettyfication details, like trees and clouds n stuff. something like that.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

brung back my old oc plus a new one

...they don`t have names yet tho

Only true badasses may pass! #conceptart #art #gamedesign