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404: Past Not Found
8 years ago

Version 0.1.0 is out!


This version adds several things, including:

+A proper (but incomplete) overworld!
+An incomplete town called Productown, which as of now is filled with tons of placeholders!
+A rather complete dungeon-like area: The Inferno Plant, home to Pyroforce Plasmar!
+New enemy types that will cause you no end of trouble!
+Proper battle backgrounds! (Still need to make one for Pyroforce Plasmar, that being said…)
+A few improved graphics!
+Various tweaks and adjustments!
+Possibly some other things that I forgot about!

I hope you guys enjoy the new version!



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Next up

In my attempt to continue updates as we approach the demo release, have an out-of-context graphical effect.

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Working on a new boss battle...

Graphical improvifying

They say the third time's a charm. Well, here's take 3 on the player sprite... consider it graphical improvifying phase 2.

More graphical improvements (Note: Image is scaled up quite a bit, click on it to see it at the original resolution. Also, for some reason, it thinks I uploaded two images.)

Camoslider's lighter-armored, faster-projectile "cousin", the Camoflyer

The plan going forwards

A new boss has been coded!