Fixed a couple big issues going on with the game.
Text would frequently disappear before you had a chance to read it. Fixed that.
A save game prompt would appear on every new stage. It now does this in the background, unless you have no saves.
+Demo has a definitive end, now, so you don’t have to wonder whether you’ve reached the end or if something’s bugged out.
*Other quality-of-life fixes/additions.
Next up
I'm pretty happy with the Katja's Abyss soundtrack. It's hard to get something to sound how you want it, but I feel like I got somewhere close, which is all I can ask for.
Let me know what you think! I'm always tryin to improve.
https://onehundredthousand1.bandcamp.com/album/katjas-abyss-tact…
Happy Pride Month, tacticians!
To celebrate, our mechanics ordered a whole new set of paints for your mining units. Once you download this update, you'll find new options in the Extras > Customize menu reflecting many flags on the LGBTQIA+ spectrum.
I just released my game on GameJolt! It's already been published elsewhere, but I finally got around to making a page here as well.
Anyone have any tips on where to advertise to GameJolt users? I'm new to this.
Boxes floating in space Currently working on moving past interiors of buildings being boxes floating in space. It’s a journey.
The City Starting work on a new area. This city will lead to the game’s final area. It isn’t heavily populated yet, but there’s something to explore.
Who's this mysterious fellow?? Pretty soon you’ll be able to find where he’s lurking. More on that soon.
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.










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