Version 0.11 -15/02/2017
Some sounds implemented
Some “effects” implemented
NEW LEVELS ON THE WAY!
Version 0.11 -15/02/2017
Some sounds implemented
Some “effects” implemented
NEW LEVELS ON THE WAY!
ASCDungeon Final Version Release
So
i may or may not make an full art of some person or i may just leave this like that-
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
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