Game
The Ultimate Nerd Game
8 years ago

Version 0.1.1 is out


Hey all! I spent an hour tonight fixing and tweaking things based on the feedback you’ve left. v0.1.1 is now available for download.

v0.1.1

  • fixed a bug that let you place wires in places where they would be deleted when the save was loaded

  • the player no longer collides with wires; makes it easier to navigate (messy) circuits

  • doubled the reach distance of the player to 20 meters. This will be customizable in the future

  • doubled the time the selection menu stays open after scrolling or pressing a number key to 0.8 seconds. This will be customizable in the future



0 comments

Loading...

Next up

Update 0.2 Release Date Announcement The Ultimate Nerd Game version 0.2 will be released on March 20, 2018. This is an absolutely massive update and I could not be more excited to get it into your hands. Thanks for playing my game, everyone :D

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

Annie of the stars