Hi, fellow Undercreators. We have received a ton of bug reports involving crashes, softlocks and weird behaviour that we didn't find during the playtesting stage, and I have been working really hard to bring this out so you can have as bug-free of an experience as possible.
Please report any bugs remaining either in the official UNDERCREATOR Discord server (https://discord.gg/mN2y4hnBDZ) or in the comments under here.
There will be one or two more QoL updates before we focus on the next big update.
WHAT CHANGED? (this is a non-exhaustive list)
Attack Designer objects no longer persist into the save/load menu.
Fixed various softlocks involving the save/load menu, overworld menu, and Attack Designer.
Fixed various crashes involving invalid objects.
The game window doesn't double in size if you play on a monitor that's less than 960 pixels in height.
The Game Over screen can now be skipped for faster resets. This can only be done if you're not playing on Heartbreak Mode.
ACT effects now apply properly.
KR damage has been adjusted.
Player HP can no longer be set to less than 1 if custom stats are used.
Objects that surpass their time limits will now be removed from play.
Shops work properly now.
Blaster Circle Generator can now be moved with the mouse.
Fixed issue where Mettaton's solid block would block all shots when "destroyed".
Check Message now saves properly in the Battle Creator.
Made some slider navigations (including the Attack Designer timeline) more natural.
A slider has added to the Game Browser.
The BACK button in the World Designer is now exposed to the player at all times instead of being hidden in the Properties menu.
A prompt has been added for when you want to exit to the menu.
It is now possible to move around your desired tileset in th GET TILE menu by holding the right mouse button.
Several other issues have been corrected.
Follow the Discord server for live updates and help involving bug reports.












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