Game
Xcale
7 years ago

Version 0.1.2
This version includes new models, textures and a new camera animation system.


Visual:

  • Capsules have been redesigned and have now a lock state indicator.

    5d095f319a666.png
  • Weight buttons redesigned and with new animation.

    5d095f33d1a66.png
  • Wall buttons have new model and are now smaller.

    5d095f35642e9.png
  • Checkpoints redesigned with new model, textures and a particle effect.

    5d095f3714c54.png
  • Puzzle cube also with new model.

    5d095f3897ebc.png
  • Deadly red ground texture changed and particle effects added.

  • Hand animation while walking remade.

Gameplay:

  • Camera bobbing animation improved.

  • New system and sounds for moving room parts.

Bug fixes:

  • [FIXED]: Cube sometimes rotates weirdly while being picked up and after being dropped.

  • [FIXED]: Pause Menu do not scale correctly depending on the resolution.

UI:

  • Changed version display a bit.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Double Rainbow!!!