Version 0.11.0:
1. Started player car's event. (Work in progress)
2. Fixed the car trunks to not apply the same bug as the doors did (See patch 0.10.0 for reference)
3. Compiled the fuel siphoner check script into a common event for easier use.
4. Added another blocking sprite to a door for a not linked building that was overseen in last patch.
5. Updated the project, it long needed a manual update and i didn't know until now.










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