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MerFight
4 years ago

Version 0.13.5 of MerFight is live! Addressed a some bugs such as this one as well as some online lobby polish and visual effects.




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Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.

Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!

Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)

#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)

ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.

Version 0.44 of #MerFight is live! Here's a video going over some of the changes.

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

Some new screenshots! Aiming to leave early access on February 12th (or the week of)

Version 0.42 of #MerFight is live. Focuses on a major scaling rework as well as giving Naeco this attack (which used to belong to Drargos)