This is a minor update that mainly adds light attacks and changes the input layout into Light-Medium-Heavy-Special with an Assist, this was the vision I had from the start so don't worry about the input layout changing again, but expect more moves to be added (Throws, Supers, more directional attacks etc).
Note:
For anyone whos been following this was supposed to be the 0.2.0 update with the initial Online play, sadly that implementation I felt was too poor and I scratched it, I kept the menues which am showcasing in the images above, and from now on I'll instead work to implement Rollback netcode with GGPO but that will take a while, in the meantime ill keep updating the game to polishing/fix things improve and add gameplay mechanics and add more content, whilst I work on the netcode. With that in mind I'll try to update the game more frequently next time so there wont be a 2 months gap.
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-General-
Changed gameplay buttons layout
Changed main menu layout
Added light attacks and animations for every character
Many minor framedata changes
Minor changes to all animations
-Training-
Added more information for framedata in training
-Quality Of Life-
Changed the direction all UI bars progress in-game
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Please let me know if there's any issues you encounter or any feedback to the current patch.
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(Next update ill most likely focus on improving the Input buffer and overall game feel)
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