GENERAL
Add character voices.
Every character gets voice foley.
UI
Updated portraits.
Updated character portraits.
Minor UI improvements.
Small visual updates for game UI.
BATTLE
Add 6A moves
Every character gets a new special move (6A).
Add dark-screen effect for AR moves.
AR moves now have a dark-screen effect to improve game-feel.
General framedata changes
General framedata changes to all of the playable characters, focus to make things more punishable and discourage a spammy playstyle.
Add run jump speed.
When running and jumping you now carry the momentum.
Dash game-feel improvement.
Improved the game-feel of dash.
Add on-fire effect.
Add on-fire effect when hit by fire moves.
Next up
----VERSION 0.2.4 RELEASED----
Universal parry, Bridge stage update & More - patch notes below
(new Bridge art made by Melusaaste)
UPDATE 0.2.12: Updated Visuals & Gameplay Changes
Patch notes below.
UPDATE 0.2.11: 3D Stage test & Gameplay additions
Patch notes below.
Portrait of Jarmy
32 colours
160 x 160
UPDATE 0.2.9: Multiplayer Release & More
(Multiplayer currently only for desktop version)
creature that lives in the depths of the ocean hunts sailors who explore the depths thanks to its appearance resembling a submarine
UPDATE 0.2.10: New Stage, Multiplayer Updates & More + Launcher update
Patch notes below.
----VERSION 0.2.5 RELEASED----
Wallsplat, C assist, Jump Mediums & More - patch notes below
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
----VERSION 0.2.7 RELEASED----
*SMALL BREAK*
New character Nocturne, new mechanics & More - patch notes below














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