In this version, there are several bug fixes. The biggest one would be the awkward power draining. For some reason when people notified me about this, there were 3 options: too fast, too slow, just right.
For some reason, power drain was different for everyone, but I hope i figured it out: the power draining got updated on each frame of the game, the higher your FPS, the faster it would drain and vice versa. I have tried now to make it update on the frames of the pc instead of the game, this might still not work but I can only see it when other people play it. I didnt see this bug before since all the test-players have quite heavy gaming computers including me so our FPS was quite good wich meant the draining was normal/doable. This hopefully also fix the animatronics acting up from now and then. Let me know if it works or not ;)
Next up: Grapic Quality options!
I am currently using the build-in Quality levels Unity is giving me. These will show up when you launch the game. I recommend using a resolution of 1920 x 1080 since the game is build on this. Using any other resolution may cause UI-elements to be out of view.
The Graphic Quality has a few options:
Ultra
Very High
High
Medium
Low
and my personal favorite:
Very Low
So now everyone can play this on the quality their computer can handle ;)
Other changes include:
new hallicunations (no more copied Scott-renders)
the power-meter, showing how much power you drain
a Golden freddy jumpscare that is not just a picture :)
the buttons are visible
fixed Chica doing weird things in the hallway while she stares at you…
Version 0.2.1
Game is playable on all resolutions now
Let me know if you find any new bugs ;)
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